Atlas is an Artificial Intelligence tool designed to streamline the process of creating 3D content such as diverse 3D models, assets, and virtual worlds from reference images and text input. It stands out from other AI tools by offering unique features like creating AIs specific to style references, generating clean geometric models with semantic segmentations and UV mappings, and producing game-ready assets efficiently. Atlas reduces the time taken to create 3D content by utilizing cutting-edge generative 3D AI technology, resulting in significant efficiency gains compared to traditional methods. This tool can be customized based on unique style references to generate catalogues of unique game-ready assets and ensures visually appealing and well-structured outputs through techniques like semantic segmentation and UV mapping. Furthermore, Atlas interfaces with major gaming and 3D engines, making it suitable for various design projects, including architecture, level design, and world building in virtual realities.
Atlas was created by Brooks Brown, who is the Founder & CEO of Consortium 9. The company's innovative 3D AI technology tool, launched on April 5, 2023, revolutionizes the creation of 3D assets, offering rapid generation, diverse AI tools, and an end-to-end workflow system. Atlas stands out for its ability to produce game-ready assets efficiently and generate clean geometric models with semantic segmentations and UV mappings. It allows customization based on unique style references, ensuring visually appealing and well-structured outputs.
To use Atlas effectively, follow these steps:
Unique Feature:
Efficiency:
End-to-End Workflow System:
Customization:
Quality Outputs:
Non-Destructive Workflow:
Integration:
Semantic Segmentation:
Inputs Required:
Creation of Assets:
By following these steps, users can efficiently harness the power of Atlas for diverse 3D content creation needs.
I appreciate the capability of Atlas to generate 3D models from both images and text, which is quite innovative. It allows for a unique approach to content creation.
The interface can be a bit clunky at times, which makes navigation less intuitive than I would prefer. It could benefit from a more user-friendly design.
Atlas helps me save time in the modeling process, especially when I need quick prototypes. However, the output quality can be inconsistent, which sometimes necessitates additional manual adjustments.
The ability to create game-ready assets directly from reference images is fantastic. It streamlines my workflow significantly.
I wish there were more customization options for the generated models. Sometimes they don't align perfectly with my vision.
Atlas allows me to quickly generate 3D assets for my game projects, which helps in meeting tight deadlines. It definitely boosts my productivity.
The concept of generating 3D environments from images is quite exciting and has a lot of potential.
Unfortunately, the execution often falls short. The models lack the detail and quality I would expect for professional use.
While it can generate quick assets, the time spent correcting the models often negates the initial time saving. It's not reliable enough for serious projects.