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Atlas

Atlas generates 3D models and virtual worlds from images and text for seamless game and design integration.
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Atlas

What is Atlas?

Atlas is an Artificial Intelligence tool designed to streamline the process of creating 3D content such as diverse 3D models, assets, and virtual worlds from reference images and text input. It stands out from other AI tools by offering unique features like creating AIs specific to style references, generating clean geometric models with semantic segmentations and UV mappings, and producing game-ready assets efficiently. Atlas reduces the time taken to create 3D content by utilizing cutting-edge generative 3D AI technology, resulting in significant efficiency gains compared to traditional methods. This tool can be customized based on unique style references to generate catalogues of unique game-ready assets and ensures visually appealing and well-structured outputs through techniques like semantic segmentation and UV mapping. Furthermore, Atlas interfaces with major gaming and 3D engines, making it suitable for various design projects, including architecture, level design, and world building in virtual realities.

Who created Atlas?

Atlas was created by Brooks Brown, who is the Founder & CEO of Consortium 9. The company's innovative 3D AI technology tool, launched on April 5, 2023, revolutionizes the creation of 3D assets, offering rapid generation, diverse AI tools, and an end-to-end workflow system. Atlas stands out for its ability to produce game-ready assets efficiently and generate clean geometric models with semantic segmentations and UV mappings. It allows customization based on unique style references, ensuring visually appealing and well-structured outputs.

What is Atlas used for?

  • Generates 3D content rapidly
  • Creates structured model outputs
  • Quality asset generation
  • Boosts creativity by reducing time
  • Text-to-3D capabilities
  • Ideal for World Building
  • Designed for large scale projects
  • Recommended for designers
  • Quick iteration on geometries and textures
  • Supports creation from text
  • Architecture
  • Level design
  • Game assets
  • Props
  • Augmented reality
  • Virtual reality
  • World building
  • Large scale projects
  • Designed for designers
  • Facilitates virtual world creation
  • Web3 Game Assets
  • Game Development
  • User Generated Content
  • Efficiency gains in asset generation
  • Suite of diverse tools
  • End-to-end workflow system
  • Generates clean geometric models
  • Semantic segmentations and UV mappings
  • Includes PBR material maps
  • Generates game-ready assets
  • Interfaces with gaming engines
  • Non-destructive workflow

Who is Atlas for?

  • General Manager
  • Founder & CEO
  • Immersive Creative/Art Director
  • Architects
  • Game developers
  • Level Designers
  • Art Directors
  • Designers
  • Creative/Art Directors
  • Props Designers
  • Immersive Designers
  • Creative Directors
  • Virtual reality developers

How to use Atlas?

To use Atlas effectively, follow these steps:

  1. Unique Feature:

    • Utilize Atlas's unique feature of creating an AI specific to your style references to generate catalogues of one-of-a-kind game-ready assets.
  2. Efficiency:

    • Benefit from the cutting-edge generative 3D AI technology that reduces the time taken to create 3D content, resulting in up to 200 times efficiency gains compared to traditional methods.
  3. End-to-End Workflow System:

    • Engage with the suite of diverse AI tools provided by Atlas, covering the entire process from 3D concepting to runtime generation, allowing you to focus more on creativity.
  4. Customization:

    • Customize Atlas based on unique style references to create AI specific to your preferences, ensuring the generation of unique game-ready assets in a protected environment.
  5. Quality Outputs:

    • Expect visually appealing and well-structured outputs from Atlas through advanced techniques like semantic segmentation, UV mapping, and the generation of PBR material maps.
  6. Non-Destructive Workflow:

    • Enjoy a non-destructive workflow within Atlas, allowing smooth transitions and alterations during the design process without compromising the original digital assets.
  7. Integration:

    • Seamlessly integrate Atlas with major gaming and 3D engines for a smooth workflow and easy incorporation of the generated content into various projects.
  8. Semantic Segmentation:

    • Benefit from Atlas's operation with semantic segmentation, creating clean geometric models structured into meaningful segments.
  9. Inputs Required:

    • To generate 3D models, provide reference images and text inputs, allowing Atlas to create detailed and diverse 3D models using AI technology.
  10. Creation of Assets:

    • Explore Atlas's efficiency in generating game-ready assets, structured models, and virtual worlds tailored to your references, aiding in architecture, level design, and other projects effectively.

By following these steps, users can efficiently harness the power of Atlas for diverse 3D content creation needs.

Pros
  • Generates 3D content rapidly
  • Suite of diverse tools
  • End-to-end workflow system
  • Generates clean geometric models
  • Semantic segmentations and UV mappings
  • Includes PBR material maps
  • Generates game-ready assets
  • Interfaces with gaming engines
  • Non-destructive workflow
  • Generates detailed 3D models
Cons
  • No offline version
  • Reference based limitations
  • Unspecified processing power requirements
  • No explicit user permissions
  • Possible compatibility issues
  • Third-party engine dependency

Atlas FAQs

What is the 'end-to-end workflow system' that Atlas offers?
The 'end-to-end workflow system' that Atlas offers comprises a suite of diverse AI tools covering the entire process from 3D concepting to runtime generation. It enables creators to focus on creativity rather than process.
Can I customize Atlas based on unique style references?
Yes, you can customize Atlas based on unique style references. Atlas creates an AI specific to your style references, allowing the generation of unique game-ready assets in an IP-protected environment.
What does a non-destructive workflow mean in Atlas?
A non-destructive workflow in Atlas means that the creation process doesn't alter, damage, or delete the original digital assets. It allows for smooth transitions and alterations during the design process without losing previous versions of work.
How does Atlas apply semantic segmentation in its operations?
Atlas applies semantic segmentation by generating clean geometric models broken down into meaningful parts or segments, ensuring visually appealing and well-structured outputs.
In what ways can Atlas aid in the creation of game-ready assets?
Atlas aids in the creation of game-ready assets by generating unique, styled models tailored to your references, ensuring they are well-structured and visually appealing with clean geometric models, semantic segmentations, UV mappings, and necessary PBR material maps.
How efficient is Atlas in generating assets?
Atlas is extremely efficient in generating assets, taking seconds to complete the process and offering efficiency gains of up to 200 times compared to traditional methods.

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Atlas reviews

How would you rate Atlas?
What’s your thought?
Lukas Fischer
Lukas Fischer January 6, 2025

What do you like most about using Atlas?

I appreciate the capability of Atlas to generate 3D models from both images and text, which is quite innovative. It allows for a unique approach to content creation.

What do you dislike most about using Atlas?

The interface can be a bit clunky at times, which makes navigation less intuitive than I would prefer. It could benefit from a more user-friendly design.

What problems does Atlas help you solve, and how does this benefit you?

Atlas helps me save time in the modeling process, especially when I need quick prototypes. However, the output quality can be inconsistent, which sometimes necessitates additional manual adjustments.

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Pavinee Somchai
Pavinee Somchai December 25, 2024

What do you like most about using Atlas?

The ability to create game-ready assets directly from reference images is fantastic. It streamlines my workflow significantly.

What do you dislike most about using Atlas?

I wish there were more customization options for the generated models. Sometimes they don't align perfectly with my vision.

What problems does Atlas help you solve, and how does this benefit you?

Atlas allows me to quickly generate 3D assets for my game projects, which helps in meeting tight deadlines. It definitely boosts my productivity.

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Svenja Müller
Svenja Müller November 24, 2024

What do you like most about using Atlas?

The concept of generating 3D environments from images is quite exciting and has a lot of potential.

What do you dislike most about using Atlas?

Unfortunately, the execution often falls short. The models lack the detail and quality I would expect for professional use.

What problems does Atlas help you solve, and how does this benefit you?

While it can generate quick assets, the time spent correcting the models often negates the initial time saving. It's not reliable enough for serious projects.

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