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Polycam

Polycam generates realistic, tileable textures for 3D modeling, gaming, and animation from text prompts.
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Polycam Reviews

4.27
Based on 11 reviews
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How would you rate Polycam?
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Liam Peterson
Liam Peterson January 6, 2025

What do you like most about using Polycam?

Polycam's ability to generate not just albedo but also displacement and normal maps is incredible. It provides a comprehensive texture solution for my game development needs.

What do you dislike most about using Polycam?

Sometimes the generation can be a bit slow during peak hours, which delays my workflow. However, it's not a major issue.

What problems does Polycam help you solve, and how does this benefit you?

It allows me to create unique textures quickly, which is essential for keeping my projects fresh and visually appealing. This tool has saved me countless hours compared to traditional methods.

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Tatiana Vasiliev
Tatiana Vasiliev January 5, 2025

What do you like most about using Polycam?

The texture quality is impressive! I especially appreciate the detail in the generated normal maps, which adds depth to my 3D models.

What do you dislike most about using Polycam?

The interface could be more user-friendly. It took me a while to fully understand how to best use the prompts to get the desired results.

What problems does Polycam help you solve, and how does this benefit you?

It helps me produce custom textures quickly, which is essential for my work in animation. This flexibility allows me to experiment with designs without a lot of overhead.

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Amara Choudhury
Amara Choudhury January 2, 2025

What do you like most about using Polycam?

I appreciate the user-friendly interface and the variety of textures I can generate. It’s great for both beginners and professionals.

What do you dislike most about using Polycam?

I’ve noticed some inconsistencies with certain textures not being tileable as expected, which can be frustrating.

What problems does Polycam help you solve, and how does this benefit you?

It allows me to create unique textures that elevate my digital art projects, helping me stand out in a competitive market.

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Alyssa Nguyen
Alyssa Nguyen December 28, 2024

What do you like most about using Polycam?

The ease of use is fantastic! Just typing in prompts and getting professional-grade textures in minutes is a game changer for my design workflow.

What do you dislike most about using Polycam?

Occasionally, the textures might not match my vision perfectly on the first try, but tweaking the prompts usually helps me get what I need.

What problems does Polycam help you solve, and how does this benefit you?

It solves the problem of sourcing textures and licensing issues. With the watermark-free license, I can use the textures commercially without any concerns, which is a huge plus for my freelance projects.

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Luca Rossi
Luca Rossi December 21, 2024

What do you like most about using Polycam?

The variety of textures I can create from a simple prompt makes design a lot more exciting. I often find new creative directions this way.

What do you dislike most about using Polycam?

The download process can be a bit slow at times, which can interrupt my workflow.

What problems does Polycam help you solve, and how does this benefit you?

Polycam allows me to quickly iterate on texture designs, which is crucial in a fast-paced game development environment.

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Oliver Davis
Oliver Davis December 18, 2024

What do you like most about using Polycam?

The text prompt feature makes it so easy to brainstorm ideas and see them come to life as textures. It's a creative boost for my projects.

What do you dislike most about using Polycam?

I occasionally encounter limitations in the prompt responsiveness. Some textures don’t quite align with what I envisioned.

What problems does Polycam help you solve, and how does this benefit you?

Polycam streamlines the texture creation process, allowing me to focus on other elements of my game design. It saves me a lot of time and effort.

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Nadia Khan
Nadia Khan December 7, 2024

What do you like most about using Polycam?

The speed at which I can generate textures is phenomenal. It's changed how I work on my 3D models for games.

What do you dislike most about using Polycam?

I wish there were more templates or starter prompts to help guide my texture generation for beginners.

What problems does Polycam help you solve, and how does this benefit you?

It helps me overcome the barrier of finding high-quality textures that fit my specific needs, allowing for more originality in my game designs.

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Mikhail Petrov
Mikhail Petrov December 6, 2024

What do you like most about using Polycam?

The concept of generating textures from text is innovative and has a lot of potential.

What do you dislike most about using Polycam?

However, I've found that some textures lack the detail I need for professional projects, which limits their usability in high-end applications.

What problems does Polycam help you solve, and how does this benefit you?

It provides a quick way to brainstorm texture ideas, but I often end up needing to modify them extensively before they fit my needs.

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Ethan Coleman
Ethan Coleman December 1, 2024

What do you like most about using Polycam?

I love how intuitive Polycam is! The ability to generate high-quality, tileable textures from simple text prompts is revolutionary for my 3D modeling projects. The textures I've created fit seamlessly into my work in Blender.

What do you dislike most about using Polycam?

While the generated textures are excellent, I sometimes wish there were more variety in the color palettes. Adding more options would definitely enhance the creative process.

What problems does Polycam help you solve, and how does this benefit you?

Polycam significantly reduces the time I spend on texture creation. Instead of manually creating textures, I can generate them in seconds, allowing me to focus more on the modeling and animation aspects of my projects.

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Samuel Williams
Samuel Williams November 28, 2024

What do you like most about using Polycam?

The generated textures are very realistic, which adds a professional touch to my projects. I particularly love the displacement maps.

What do you dislike most about using Polycam?

The range of options for adjusting the texture parameters could be improved; more customization would be ideal.

What problems does Polycam help you solve, and how does this benefit you?

It helps streamline my texture workflow, allowing me to focus on the more creative aspects of design rather than getting bogged down in texture creation.

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Yuki Takahashi
Yuki Takahashi November 23, 2024

What do you like most about using Polycam?

The quality of the generated textures is outstanding, especially for high-resolution projects. They integrate well with Unreal Engine.

What do you dislike most about using Polycam?

I’ve found that some textures require a bit of adjusting to fit perfectly into my models, which can be a hassle.

What problems does Polycam help you solve, and how does this benefit you?

It alleviates the tedious process of manually creating textures, giving me more time to focus on the artistic side of my projects.

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