It does a decent job at generating assets that fit within a certain style, which helps maintain visual consistency.
The customization options are limited, and more granular control over asset generation would be beneficial.
It alleviates the burden of asset creation, but we still need to invest time in refining what it produces.
The speed at which we can produce assets is a game changer for our studio's workflow, especially when working on tight deadlines.
I think it could integrate better with other design tools we use, as transferring assets between platforms can be cumbersome.
Layer AI allows us to generate a larger variety of assets for our games, which enhances our creativity and helps us keep our projects on schedule.
The ability to generate assets in different art styles is fantastic, offering us a lot of creativity without the usual constraints.
Sometimes, the generated assets don't match our expectations exactly, and we have to tweak them a bit, which can be time-consuming.
It significantly reduces the time we spend on asset creation, allowing us to prototype and test new game ideas much faster.
The concept of unlimited asset generation is appealing, and it does save some time in the initial stages.
The quality of assets can be inconsistent, and it often requires additional editing to meet our standards.
It helps in brainstorming ideas, but for final assets, we still rely heavily on our in-house artists.
I appreciate the potential of Layer AI to generate a variety of game assets quickly, which is particularly useful during the pre-production phase.
The interface can be a bit confusing at times, and the learning curve is steeper than I expected. It could use a more intuitive design.
Layer AI helps streamline the asset creation process, allowing my team to focus on refining our gameplay mechanics instead of getting bogged down in asset creation.
I love the creativity it unleashes; we can generate concept art fast, which is crucial for our iterative design process.
The software can lag sometimes, which interrupts our workflow, especially when generating high volumes of assets.
It allows us to quickly visualize our ideas, making it easier to communicate with stakeholders and artists.