
Cascadeur is a standalone 3D software designed to facilitate animation creation by providing keyframe animation capabilities along with tools for cleaning up and editing imported animations. It offers AI-assisted and physics tools which accelerate the animation process and deliver high-quality results. Cascadeur supports various file formats such as .FBX, .DAE, and .USD, enabling easy integration into different animation workflows. The software allows for quick rigging through a Quick Rigging Tool and offers features like Animation Unbaking to make animations editable, AutoPosing for creating poses efficiently, AutoPhysics for realistic motion, and tools for adding secondary motion to animations. Cascadeur also supports transferring animations between characters seamlessly and can interact with the environment. Developed by Eugene Dyabin initially as an internal animation tool for Nekki, Cascadeur has evolved through different versions, with the Early Access version released in April 2021 and the full Release version expected in 2022. The tool aims to streamline the animation creation process, allowing animators to focus on artistic and choreographic aspects rather than repetitive tasks, leveraging physics-based approaches and deep learning to enhance animation realism and efficiency.
Cascadeur was founded by Eugene Dyabin in 2006 as an internal animation tool for Nekki, a video game development company founded by Dmitry Terekhin in 2002. Initially developed in-house, Cascadeur was later introduced to the global animation community. The software aims to revolutionize animation by combining a physics-based approach for realism with deep learning to streamline the animation creation process. With continuous updates and improvements, Cascadeur has evolved into a comprehensive tool for animators worldwide.
To use Cascadeur, follow these steps:
Cascadeur simplifies animation creation with AI-assisted and physics tools, streamlining the animation process and ensuring high-quality results. Start by rigging characters quickly, utilize AI for posing and motion, edit animations effortlessly, and enhance realism with physics-based tools like AutoPhysics and secondary motion adjustments. With Cascadeur, animators can focus on artistic expression rather than tedious tasks, revolutionizing the animation creation process.
Cascadeur's AutoPhysics feature is a game-changer for me. It allows for incredibly realistic motion that significantly enhances the quality of my animations. The integration with various file formats also makes it very versatile.
Sometimes the interface feels a bit cluttered, especially when you have multiple tools open. A more streamlined layout would improve the workflow.
Cascadeur helps me save a lot of time on rigging and animation cleanup. The Quick Rigging Tool allows me to set up characters quickly, which is vital for meeting tight deadlines in my projects.
The AutoPosing feature is fantastic! It allows me to create poses with ease, which has really improved my workflow and creativity.
While I love the features, the learning curve can be a bit steep for beginners. More tutorials would be helpful.
Cascadeur significantly reduces the time I spend on repetitive animation tasks, enabling me to focus on the artistic side. This has improved the quality of my work and my overall satisfaction.
The physics-based realism is fantastic, and it really shows in the final animations. The software has a solid set of tools for both beginners and advanced users.
I wish there were more built-in templates or examples to get started faster. Sometimes, I find myself lost in the vast options available.
Cascadeur helps me create complex animations without needing extensive prior experience in animation software. This means I can experiment more and push my creative boundaries.
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