I like the diversity of models and the possibilities they offer for customization.
I found the export options limited, which made it difficult to integrate into my existing workflow.
It can be helpful for quick mock-ups, but for final products, I still prefer to use my traditional modeling software.
The variety of models available is impressive. There are options for different industries which is quite useful.
Unfortunately, the platform is not very user-friendly. I struggled with navigating the interface, which felt cluttered and confusing.
It does provide a range of models quickly, but the lack of quality control means I can't rely on it for professional projects.
The platform has an impressive library of 3D assets that are easy to browse and utilize.
There are still some bugs that need addressing, particularly in the rendering process.
It's a great tool for quickly generating assets for my indie games, making the development process smoother.
The user interface is quite intuitive once you get the hang of it, and the asset library is extensive.
I experienced some loading issues, especially when accessing larger files, which can disrupt workflow.
It allows me to quickly prototype ideas for clients, which makes my pitch process much faster and more effective.
The integration of AI in model creation is revolutionary. It allows for a quicker workflow and impressive designs that save me hours of work.
The pricing model could be more flexible for smaller studios. It feels a bit steep for the features offered.
3Daily has significantly reduced the time I spend on model creation. I can focus more on animation and less on modeling, which increases my productivity.
The platform is quite innovative, especially in how it incorporates user feedback into the model generation process, making it feel personalized.
Sometimes the models don't fit my specific needs perfectly, requiring additional tweaking which can be time-consuming.
It helps streamline the modeling process, which is crucial for my game development projects. The quicker turnaround allows me to meet deadlines more easily.
The concept of the platform is interesting, and I was excited to explore its potential.
The execution fell short. The models often look generic and lack the distinctive quality I need for my projects.
It does provide a quick way to access models, but I often find myself needing to create custom models from scratch anyway.
I can't say there was much to like; I had high hopes but was disappointed overall.
The software was incredibly slow and often unresponsive. I wasted a lot of time waiting for it to load.
Unfortunately, it didn’t solve any problems for me. I ended up going back to my previous modeling software.
The idea of ready-to-use models is appealing, especially for non-professionals who want quick results.
The quality of the models is inconsistent, and I found some models unusable without significant modifications.
It can help beginners who need quick assets, but the learning curve for more complex modifications can be steep.
The model creation speed is astonishing. It really helps in rapid prototyping for game development.
I wish there were more tutorials available for advanced features. As a new user, I found myself searching for help often.
It effectively solves the problem of time management in 3D modeling, allowing me to focus on creativity rather than micromanaging assets.
I appreciate the concept of generating ready-to-use 3D models. The deep-learning aspect seems promising, but it doesn't always deliver flawless results.
The platform can be quite buggy at times. I encountered several crashes while trying to export models, which can be frustrating.
It saves time in generating models, but the inconsistencies in quality mean I still have to spend a lot of time refining them. It's a mixed bag.